In Diablo III, a classic RPG, there haven’t been many significant changes in how you play. As usual, the ultimate goal is to keep the world safe from the forces of Hell. However, the developers have made some improvements to skills, characters, movement, maps, and more to meet player expectations.
When it comes to character selection, Diablo III presents players with 7 different choices: Barbarian, Witch Doctor, Wizard, Monk, Demon Hunter, Assassin, and Druid. Each class not only possesses its own unique play style but also excels in specific abilities and weapon usage.
If you’re new to Diablo III and have no idea which character to choose, then our guide is perfect for you to select the initial class to play.
In this guide, we’ll show you the best character classes in Diablo III for beginners.
What Are The Top Best Class Diablo III for Beginners?
While the damage dealt by your characters in Diablo II is heavily dependent on their class and how you level up their skills, this is not the case in Diablo III.
In Diablo III, damage primarily comes from your weapons, yet a character’s skills or class bring crucial variations to the damage dealt and take it a step further.
For that reason, you can select any class to begin with according to your liking, but there are a few classes that offer distinct advantages to start with. If so, what are they?
Without further ado, let’s dive deep into our picks of the top best class Diablo III for beginners!
Barbarian is a particular example of a hack-and-slash style. This melee class primarily relies on physical strength, and the tactics you use for this class are quite simple and straightforward: charge straight into monsters and spam A to kill them all.
The Barbarian functions as a tanker in a team. This class uses close-range weapons and “Fury”, a special type of energy that replenishes by performing normal attacks, allowing them to stay in combat longer and deal with multiple monsters effectively.
The Barbarian also makes significant contributions to other party members. Their skills, like War Cry (boosts the Armor stats of you and your allies, unlock at level 28) or Threatening Shout (reduces the damage done by enemies, unlock at level 14), are clear indicators that they not only excel at enduring pain but also provide valuable support to the team.
On top of that, the Barbarian possesses a wealth of passive skills. While most active skills are physical damage (although you can adjust to other types of damage, such as Fire, in the late game), passive skills emphasize boosting the damage of weapons and reducing negative effects, making them more resilient in combat.
For players who prefer a hit-and-run style, Demon Hunter is a class that they should give a try.
Similar to Barbarian, Demon Hunter mostly deals physical damage. However, they differ from the weapons they use, which are bows, crossbows, or hand crossbows.
Additionally, you can also throw explosives, set traps, and use magic, allowing you to knock out the monster from a distance, thus reducing the chance of being damaged and avoiding enemy attacks.
When it comes to tactics, think of the Demon Hunter as the team’s archer. They use long-range weapons and have powerful spells like Evasive Fire (deals 200% weapons damage, unlocks at level 14) and Hungering Arrow (deals 155% weapons damage, unlocks at level 1). These skills allow Demon Hunters to attack from a safe distance, picking off enemies and avoiding direct confrontation.
Demon Hunter uses both Hatred and Discipline as a dual resource system, allowing for a balance between offense and defense. This flexibility enables them to adapt to various situations.
Turning our attention to the drawbacks, the Demon Hunter lacks many skills that support allies, thus missing effects on the whole party.
Instead, this class focuses on passive skills that enhance core defense and mobility. These skills, combined with their high critical hit chance, make the Demon Hunter capable of enduring longer fights and dealing severe damage to the bosses.
Monks also use close-range melee weapons (similar to Barbarian) like Fist Weapons and Daibos. However, the monk’s playstyle incorporates magical elements such as lightning, magic, and holy rather than relying solely on physical damage.
Monks possess skills that allow them to instantly approach nearby monsters. Their gameplay focuses on dodging attacks. This class may be a bit challenging for newbies compared to the Demon Hunter or Barbarian, but it holds great potential in the long run.
Another advantage of the monk is their teleport ability (Sudden Assault, unlocked at level 23), which allows them to instantly appear among a group of enemies or escape to regenerate HP. Teleport also enables quicker movement.
The monk’s skill system revolves around Spirit, a resource system similar to Fury, but it only regenerates when using specific primary skills.
Compared to other classes, Monk has a wider range of passive skills, offering more customization options when building characters. On top of that, depending on your taste, you can choose between defensive or offensive builds based on these passive skills.
Regarding teamwork, Monk might not be the most suitable choice. Their skill system (Wave of Light, Lashing Tail Kick) mainly focuses on damage or defense, so monks have very few skills that can give a boost to other members.
Basically, all 7 classes in Diablo III have unique traits that can be game-changers. From our classes ranked, Barbarian, Demon Hunter, and Monk are the best choices for beginners, thanks to their simple gameplay and balanced character builds.
While our top best class Diablo III for beginners is subjective, you should enjoy the game with as many classes as possible to find out which class suits you.
Also read Jenxys Math